Dimensional - the VR game

Updates

18/02/17

Dimensional Game Guide

Dimensional Game Guide

This guide will show you how to find the secrets in Dimensional. It will tell you the full story and give you further insights into the game. I've also included tips for some of the more challenging puzzles. The simple ones are left for you to figure out.

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10/01/17

From zero game dev experience to publishing a VR game on Steam & Oculus Home - what I learned

From zero game dev experience to publishing a VR game on Steam & Oculus Home - what I learned

If you’re thinking about developing your first VR game, these notes may prove to be useful. I've run a Kickstarter and Greenlight campaign, entered VR competitions, launched free demos and Early Access campaigns and finally released my full game on Steam and Oculus Home.

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14/11/16

Download the Dimensional demo

Download the Dimensional demo

Version 2.0.0 of Dimensional is now available for download for free.

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25/02/16

Dimensional Greenlight Campaign

Dimensional Greenlight Campaign

Please vote for Dimensional on Steam Greenlight and help to spread the word about our VR project.

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24/02/16

Videos of Dimensional

I will regularly add to the videos page to let you see the latest features and ideas for Dimensional. Most recent videos appear at the top of the page.

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10/02/16

Dimensional - artist wanted

Dimensional - artist wanted

I'm looking for someone to help me give Dimensional the bold and unique style it deserves. If you have experience creating compelling art styles and can help with modelling assets, textures, lighting and particle systems in UE4. I want to hear from you.

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09/02/16

Dimensional on Kickstarter

Dimensional on Kickstarter

Dimensional is using Kickstarter to help fund the development

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11/11/15

Dimensional wins VRTGO 2015 VR Competition

Dimensional wins VRTGO 2015 VR Competition

I'm pleased to announce that Dimensional won the VR Competition at VRTGO 2015 sponsored by nDreams. You can expect many improvements to the game as a direct result of this competition.

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10/09/15

Dev Blog #2 - VR design considerations

Dev Blog #2 - VR design considerations

My games are VR-only experiences so I invest a lot of time and effort tackling VR specific issues and limitations. Here's a summary of why I made certain design choices:

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21/08/15

Dev Blog #1: Oculus DK2 tracking volume may be larger than you realise

Dev Blog #1: Oculus DK2 tracking volume may be larger than you realise

Your DK2 is quite capable of providing a good standing experience where you can walk around the environment. Watch the video for proof.

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